Introduces the fundamental concepts and algorithms of three-dimensional computer graphics, including object modelling, transformations, cameras, visibility and shading. Prerequisites: Cumulative GPA of 4.50 or better over all major EECS courses (without second digit "5"); LE/EECS 2030 3.00;
SC/MATH 1025 3.00. Course credit exclusions: AK/AS/SC/CSE 4431 3.00.
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