Explores how experimental games take a unique approach to interactivity, game mechanics, visual representation, storytelling and/or gameplay. Experimental games allow designers to express their unique points of view, make artistic statements, and can become vehicles of activism and political dissent. This hands-on course explores how games can interrogate traditional assumptions about what video games are and pushes the boundaries of games as an art form. Students rapidly prototype games and iteratively improve on them through a process of building and rebuilding, resulting in a work(s) suitable for portfolio and public exhibition.
Prerequisite: FA/DATT 3300, or permission of the instructor.
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