Examines the development of computer and video games from a historical and genre perspective and will provide a foundation for thinking critically about game histories and how they are situated culturally. This course looks at the evolution of video games, from ancient games to contemporary genres, including industry trends. Through a comprehensive study of games, gamification, and gameplay this course explores new and evolving trends in gaming, including alt gaming, queer games, Not Games, and urban gaming, where the potential and boundaries of games and gameplay are being challenged and tested.
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