Explores relationships at the intersection of math, art and creative coding by providing a survey of mathematical concepts and techniques that support creation processes in contemporary code-based art and performance practices. Students review mathematical concepts and apply them in the creation of creative coding exercises. Topics include modular arithmetic, number systems, boolean algebra, combinatorics, vectors, trigonometry, coordinate systems and linear algebra and their application in the creation of generative artworks, and the use of math concepts in the creation of computational artworks, such as video games, mixed reality, digital fabrication, and image manipulation. Prerequisites: FA/DATT 1020, a 4U high school math background or equivalent is recommended.
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