Explores the techniques of non-linear multimedia asset creation as used in sound, video, and image editing software tools such as video editors, visual effects (VFX) software, digital audio workstations (DAW), digital audio editors, and vector and raster image editors. Topics of the course techniques are essential for asset creation in computational arts including the use of the timeline editor, compression techniques, distribution and file formats, plug-ins and effects. Artists, composers, and theorists relevant to the subjects will be presented to provide theoretical and critical context to the work. Students will put theoretical concepts in practice through a series of small studies leading up to a final project. Open-source software tools will be used in this course wherever possible. Open to non-majors.
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